Todd Howard says that Starfield was intentionally designed to be played for a long time
, by Quentin
Starfield director Todd Howard revealed in an interview that the game was intentionally designed to offer a long play experience, thanks to the experience drawn from titles like Skyrim and Fallout, where players showed a desire to play for long periods.
He noted the evolution towards "live" games that allow for continuous updates, creating a lasting expectation among players.
Source: videogameschronicle.com