With Resident Evil Requiem, Capcom wants to make us think during boss battles
, by Thibaut
When it releases on February 27, 2026, on consoles and PC, Resident Evil Requiem will not only put our nerves to the test with all its horror. The ninth installment will also try to push us to think in order to overcome obstacles.
In an interview, director Koshi Nakanishi said he wants to test players' intelligence rather than relying solely on action.
"Of course, there will be boss battles. However, rather than defeating enemies in a flashy manner as you progress through the game, like in games that emphasize gun shooting action, the style is more like Resident Evil and Resident Evil 2, where players expand their exploration area in a closed space and overcome obstacles using their wits."
Unlike the most iconic protagonists of the series, Grace Ashcroft is not trained in dealing with zombies and will not be able to immediately use weapons to take them down.
"One thing that’s so appealing about the Resident Evil series is that characters who are initially terrified grow stronger as they gain experience in extreme situations. Grace is scared at first, but the situation eventually causes her to snap, and she becomes able to fight her enemies."
Source: automaton-media.com