The ambitious EVERYWHERE presents us with its neighborhood system

, by Thibaut

The ambitious EVERYWHERE presents us with its neighborhood system

It is with their new studio, Build A Rocket Boy, that Leslie Benzies (a former influential producer from Rockstar Games) embarked on a wild project! In EVERYWHERE, players should be able to be free to do whatever they want. It will be a sort of virtual space in which the community can access several very different games.

At the heart of the game, we find the city of Utopia. It holds numerous activities that will allow players to have fun and relax. This kind of community hub is divided into neighborhoods. One will feature high-speed races, another an art gallery, and a third will be the stage for firearm battles. There will likely be something for everyone's taste.

Moreover, a tool called ARC-ADIA will serve to design "anything you can imagine."

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