Battlefield 6 will not feature ray tracing at launch
, by Thibaut
When it releases on October 10, Battlefield 6 will have to make do without a graphics option that has become essential in all major titles. Indeed, EA's FPS will not feature ray tracing at launch.
Christian Buhl, technical director at Ripple Effect, revealed this information an interview with ComicBook. Ray tracing has not been implemented in Battlefield 6 in order to prioritize performance. And no, the developers do not plan to add this option in the near future.
"No, we are not going to have ray-tracing when the game launches and we don’t have any plans in the near future for it either.
That was because we wanted to focus on performance. We wanted to make sure that all of our effort was focused on making the game as [optimized] as possible for the default settings and the default users.
So, we just made the decision relatively early on that we just weren’t going to do ray-tracing and again, it was mostly so that we could focus on making sure it was performance for everyone else."
Source: comicbook.com