The game's cover displays 60 FPS compatibility...which won't be available at launch
, by Thibaut
Next week, Redfall will be released on PC and Xbox Series X|S. Unfortunately, console players will have to do without 60 FPS at the game's release on May 2nd. Arkane Studios announced the (bad) news at the last minute and players did not fail to strongly criticize this decision. However, a future patch will correct this mistake.
Despite this, the physical version covers of Redfall have been printed with the mention of "60 frames per second" precisely indicated. Thus, as Jez Corden points out, a simple sticker will be added to mention that the feature is not accessible at launch.