Ghostwire: Tokyo runs better on PS5 than on Xbox Series

, by Thibaut

Ghostwire: Tokyo runs better on PS5 than on Xbox Series

After a brief period of exclusivity on PlayStation 5, Ghostwire: Tokyo finally arrived on Xbox Series on April 12th. Published by Bethesda Softworks, the game by Tango Gameworks was eagerly awaited by Xbox players. Indeed, since Bethesda Softworks was acquired by Microsoft, one could expect this new version of the FPS to receive better treatment on the American manufacturer's machines. Unfortunately, this is not the case...

According to the famous YouTube channel Digital Foundry, Ghostwire: Tokyo would run less smoothly on Xbox Series than on PS5. There is talk of a 5 to 10% drop in performance and the presence of numerous bugs. Even the ray tracing reflections and shadows would opt for a lower definition. The Series S version is also criticized. It only has two graphic modes. Ray tracing is simply absent and the "performance" mode simply doesn't reach 60 FPS.

In short, the problems with the PS5 version have not been fixed and the porting to Xbox Series is overall worse.

Source: youtube.com

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