China's video game industry has achieved a record year thanks to Black Myth: Wukong
, by Thibaut
Initially in retreat, the Chinese video game market exploded in 2024. So much so, that it's now the world's second-largest market.
Over the past 12 months, the sector generated $44.8 billion in China, an increase of 7.5% year-on-year. This was driven in part by the release of Black Myth: Wukong, which has sold over 20 million copies worldwide so fact. It's considered China's first AAA title.
Mobile games also played a key role in these excellent results. In fact, they accounted for three quarters of cumulative global revenues in 2024. In China, productions for smartphones and tablets account for the largest share of the market.
Last but not least, China boasted over 670 million gamers this year, making it a key market for all industry players.