The introduction of The Last of Us could have been very different
, by Thibaut
A game can change a lot during its development. This was the case with The Last of Us, and specifically its introduction. In a recent article published on Naughty Dog's website, Neil Druckmann revealed that the player was supposed to play as Joel from the beginning of the game. But in the end, the team chose to have us play as his daughter, Sarah. The ambition was to experience the first moments of the pandemic through the eyes of an innocent person. And when you feel the emotion that emanates from these first minutes, you can say that the studio made the right choice.