Todd Howard says Bethesda Game Studios' titles are 'irresponsibly large'

, by Thibaut

Todd Howard says Bethesda Game Studios' titles are 'irresponsibly large'

Be it The Elder Scrolls, Fallout or the more recently Starfield, Bethesda Game Studios puts out titles with really vast universes to explore in every generation. It's no wonder why people find new things years after the game's release.

Todd Howard, the American studio's creative director, spoke on the subject in an interview with BAFTA.

"My job on the game is often to be the director, a little bit like a movie director, where you're bringing all the parts together from the art, the cinematography, the technology that our engineers are building to bring these worlds to life [...] and there's so many parts, to our games that-- I'm in a really unique position to work with so many amazing people and bring all that together."

"We cut very little from our games at Bethesda, which is why the games are so irresponsibly large."

Medias

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