The PC port of Horizon Forbidden West was supposed to feature Ray Tracing, but this is not the case

, by Quentin

The PC port of Horizon Forbidden West was supposed to feature Ray Tracing, but this is not the case

Here's a little something straight out of Digital Foundry. It seems the PC port of Horizon Forbidden Est was supposed to include Ray Tracing, but this has ended up not being the case.

According to them, the sheer scale of the game, its many hours of cinematics and the resources already required by the title without Ray Tracing, with such impressive visuals and strong art direction, made its implementation quitedifficult. The developers didn't want to risk compromising the overall experience of the game.

Source: wccftech.com

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