Final Fantasy VII Rebirth devs didn't think they could finish the game in time

, by Thibaut

Final Fantasy VII Rebirth devs didn't think they could finish the game in time

The development of Final Fantasy VII Rebirth has clearly not been a smooth ride. The production team made no secret of this in an interview posted by Square Enix.

Several directors, producers and other team leaders spoke of the difficulty of packing so much content into a single game, starting with Teruki Endo, who was in charge of the combat.

"When I first saw how much content would need to be created for this game, even just for the combat, I honestly wasn’t sure that we could put it all together in time".

Source: square-enix-games.com

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