DLSS is "cool but not necessary", says Helldivers 2 creative director

, by Quentin

DLSS is "cool but not necessary", says Helldivers 2 creative director

As Helldivers 2 meets with critical and commercial success, the game's creative director, Johan Pilestedt, has expressed his opinion on NVIDIA's DLSS technology.

His comments are particularly interesting, since he has the following to say about the game's lack of support for this technology:

"DLSS - cool tech, but not necessary. If I have code time over I prefer to put that to good use focusing on the core gameplay as it's what is most important for a game to be successful."

It's a well-considered choice on the part of Arrowhead's developers. For many players, however, this is unfortunate, given that DLSS 3 and FSR 3 are tools designed to improve performance once in the game.

Source: wccftech.com

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