Striking Distance (The Callisto Protocol) is hit by a wave of redundancies
, by Thibaut
It's been confirmed: 32 of the 177 employees listed on the LinkedIn social network have been laid off by the studio responsible for The Callisto Protocol. It's not hard to imagine that the game's lack of success is a factor in these layoffs.
In a press release, Striking Distance and KRAFTON justified their decision by stating that they wanted to implement "strategic changes that realign the studio’s priorities to better position its current and future projects for success".
Source: ign.com