The latest Resident Evil movie has boosted sales of the games in the franchise

, by Thibaut

The latest Resident Evil movie has boosted sales of the games in the franchise

Surely this was one of the effects Capcom was hoping for when it released a new Resident Evil movie. Zach Cregger’s adaptation had the best opening in the franchise’s cinematic history, while also receiving overwhelmingly positive reviews. Of course, this has had a ripple effect on the franchise’s video games.

According to Rhys Elliott of Alinea Analytics, the film directly drove sales of the Resident Evil 2 and Resident Evil 4 remakes up by 64% and 54%, respectively, on PlayStation. On Steam, the increase was more modest, at 11% and 14%.

Resident Evil 2 saw a 48% increase in its daily player count. It now has 116,000 daily players, up from 78,000 previously. For Resident Evil 3, the number of daily active users rose by 25%; for Resident Evil 4, by 24%; and for Resident Evil Requiem, by 20%.

It’s worth noting that Capcom is currently offering significant price reductions on all titles in the series across all platforms.

Source: alineaanalytics.substack.com

You probably also gonna like...

  • Resident Evil 2 has surpassed the 20 million players mark

    Back in January 2019, Capcom ushered in a new era in its history with the remake of Resident Evil 2. The Japanese company subsequently modernized several other titles in the series to complete critical and commercial success almost every time. Seven and a half years later, Capcom announced that Resident…

  • The Resident Evil 2, 3, and 4 remakes will be available on Switch 2 on October 16

    It seems Capcom couldn't resist re-releasing several Resident Evil games from its catalog on Switch 2. As a result, three titles will be coming soon. The Resident Evil 2, Resident Evil 3, and Resident Evil 4 remakes will be released digitally on October 16, 2026. The physical editions will arrive on…

  • Resident Evil 2 has sold less than 10,000 copies on iOS

    Resident Evil 2 Remake released on iOS devices on December 10, and as with the other entries in the franchise availables on Apple products so far, it has performed very poorly. According to Mobilegamer-biz, the game has just surpassed $100,000 in in-app spending. While the app can be downloaded free…