Pragmata was delayed several times due to gameplay balancing concerns
, by Thibaut
We have to go back to 2020, when the PS5 was unveiled, to see the announcement of Pragmata. Initially scheduled for 2022, Capcom's title was delayed to 2023 and then to an unknown date. The game is now expected to be released in 2026.
In a recent interview with The Gamer, several devs working on the project explained the reasons for the successive delays. Director Cho Yonghee mentioned a desire to properly define the gameplay mechanics and their balance.
"It’s a big reason for it [the delay]. There was so much trial and error and back and forth just to see what could land and what works best."
Producer Naoto Oyama also commented the following.
"Having the two mechanics, Diana’s hacking and Hugo shooting, has been one of the causes for us to put more time into that game. We took our time to balance it all out."
Finally, Yonghee returned to the early announcement of Pragmata, which will be released six years after the release of its first trailer.
"Putting the game out there so early served as motivation for us. If we didn’t put that trailer out back then, Pragmata might not be the same game it is today."
Source: thegamer.com