Microsoft looks to improve its cloud gaming service
, by Thibaut
Things may soon be looking good for Microsoft's cloud gaming solution. Journalist Jez Corden of Windows Central has reported that the American manufacturer is considering a number of changes.
According to this information, Xbox is testing PC-based servers rather than Xbox consoles for its next-generation cloud gaming services. This solution would enable gamers to benefit from additional definition options and higher bitrates.
"It's not exactly a revelation to know that Microsoft is looking to improve the situation here. I've heard that Microsoft is already testing PC-based, rather than Xbox console-based servers for its next-gen cloud provision, while retaining backward compatibility with the existing library. Microsoft announced a partnership with AMD specifically to maintain Xbox console backward compatibility on its future chips, despite the broad expectation that they will be PC-oriented."
"So, you can expect Microsoft's next-gen Xbox cloud to sport higher bitrate and resolution options, getting closer to NVIDIA's 4K GFN Ultimate tier. Microsoft's current-gen options reach for 1080p and 60 FPS at most, although it's not always able to hit those targets based on a variety of factors."
Source: windowscentral.com