Microsoft looks to improve its cloud gaming service

, by Thibaut

Microsoft looks to improve its cloud gaming service

Things may soon be looking good for Microsoft's cloud gaming solution. Journalist Jez Corden of Windows Central has reported that the American manufacturer is considering a number of changes.

According to this information, Xbox is testing PC-based servers rather than Xbox consoles for its next-generation cloud gaming services. This solution would enable gamers to benefit from additional definition options and higher bitrates.

"It's not exactly a revelation to know that Microsoft is looking to improve the situation here. I've heard that Microsoft is already testing PC-based, rather than Xbox console-based servers for its next-gen cloud provision, while retaining backward compatibility with the existing library. Microsoft announced a partnership with AMD specifically to maintain Xbox console backward compatibility on its future chips, despite the broad expectation that they will be PC-oriented."

"So, you can expect Microsoft's next-gen Xbox cloud to sport higher bitrate and resolution options, getting closer to NVIDIA's 4K GFN Ultimate tier. Microsoft's current-gen options reach for 1080p and 60 FPS at most, although it's not always able to hit those targets based on a variety of factors."

Source: windowscentral.com