The Virtuos studio thinks the Switch 2 is close to the Xbox Series S in terms of power
, by Thibaut
Virtuos is an increasingly well-known studio in the video game world. We owe it the recent The Elder Scrolls IV: Oblivion Remastered. The company has also produced numerous ports and supported several big games.
In an interview with Wccftech, Eoin O' Grady, technical director of the Virtuos subsidiary Black Shamrock, spoke of the Switch 2's technical characteristics, and said that if the console's processor is closer to that of a PS4, porting a game running at 60 FPS on Xbox Series S would be very easy on Nintendo's machine.
"GPU-wise, the Switch 2 performs slightly below the Series S; this difference is more noticeable in handheld mode. However, the Series S does not support technologies like DLSS, which the Switch 2 does. This makes the GPU capabilities of the two consoles comparable overall."
"CPU-wise, there is a clearer distinction between the two consoles. The Switch 2 is closer to the PlayStation (PS) 4 in this respect, having a CPU just a bit more powerful than the PS4’s. Since most games tend to be more GPU-bound than CPU-bound when well optimized, the impact of this difference largely depends on the specific game and its target frame rate."
"Any game shipping at 60 FPS on the Series S should easily port to the Switch 2. Likewise, a 30 FPS Series S game that’s GPU-bound should also port well. Games with complex physics, animations, or other CPU-intensive elements might incur additional challenges in reaching 30 or 60 FPS or require extra optimization during porting."
Source: wccftech.com