Only three members of the team behind Clair Obscur: Expedition 33 worked at Ubisoft
, by Thibaut
Sandfall Interactive was propelled from anonymity to stardom thanks to the critical and commercial success of Clair Obscur: Expedition 33.
This media exposure for the French studio has enabled us to learn more about the team in charge of development. For example, director Guillaume Broche explained just how bored he was working at Ubisoft before founding Sandfall. Other members of the Montpellier-based company were previously employed by the publisher responsible for Assassin's Creed.
In an article published by the Washington Post, we learn that three members of the team had previously worked for Ubisoft. This represents 10% of Sandfall Interactive's 33-strong workforce. Also, most of the studio's current members are juniors just starting out in the industry.
Yes, the now-ubiquitous RPG Clair Obscur: Expedition 33 was largely developed by beginners. The team is described as "very, very young".
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Source: washingtonpost.com