Difficulty will increase as you progress through Elden Ring Nightreign, but will remain doable
, by Thibaut
Junya Ishizaki, director of Elden Ring Nightreign, recently gave an interview to PlayStation Blog, in which he talked about the difficulty of the cooperative game and the data collected during the playtest.
During these test phases, it was revealed that players found it "difficult to determine what elements were visible on the map to identify the steps to follow, or even how to play certain character classes". The devs have made some changes in response to the initial feedback.
FromSoftware has also received feedback on difficulty. Elements have been adjusted to *"make objectives gradually more difficult, while still remaining doable". For example, the battle against Gladius has been improved to provide a better experience for players.
Elden Ring Nightreign will be released on May 30, 2025 on PlayStation, Xbox and PC.
Source: blog.playstation.com