From the very start of its development, Ghost of Yōtei had almost no bugs
, by Thibaut
Shuhei Yoshida, who has been on a roll since he left PlayStation last January, recently said that he was able to test Ghost of Yōtei when he was still at Sony.
Sucker Punch has a history of delivering solid experiences with few bugs, and all points to their next game being exception to the rule.
In fact, the studio offers "always, from the earliest stages of development" a playable version. Like the company's other creations, Yōtei had "no bugs and no crashes", even though the developers changed the combat several times. "It always worked", added Yoshida. He ended by declaring that the controller feel was "still very good".
Ghost of Yōtei is due for release this year on PS5.