Hideo Kojima talks about the negative reviews of Metal Gear Solid V: Ground Zeroes
, by Thibaut
11 years ago, Metal Gear Solid V: Ground Zeroes was released on PS4, PS3, Xbox One and Xbox 360 (and later on PC). At the time, the game was heavily criticized for its length.
There were many who accused Konami of trying to sell a demo of the fifth entry in the franchise. Hideo Kojima recently reflected on this mixed reception.
"This was originally planned to demonstrate the FOX engine and the gameplay of an open world infiltration game. I thought of it as an episode connecting PW and MGSV TPP, to be a bridge for both generations (console and handheld)."
"We were considering releasing it as a part of MGSV TPP, but just then, the PS4 was released and there were only a few titles out, so just GZ was released ahead of the others. The aim was to introduce it as a prologue to the new gameplay (solo infiltration, completing missions, calling in a helicopter to escape) and new visuals, but also to make it easier for PW users to purchase the game. Although the episodes were short, we threw in as many gameplay elements as possible. Although it is recognized now, 11 years later, there was online negativity at the time saying, "Selling a demo version at a low price?" and it received the lowest rating in the MGS series."